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NIFTEN'S

Developer Blog

The Crevis Facelift

2/5/2017

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Hello everyone!

I have decided to rewrite many of the components of Crevis from the ground up. Many systems in the current version of Crevis are ineffective and need to be rewritten. These include:
  • Inventory
  • Rendering
  • Items
  • Combat
  • Mobs
  • Dimensions
  • Health
With these elements being re-written, Crevis should emerge much better than what it originally was.

​Until next time!
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    Task

    February's task is to improve the combat system and create a system for enemies and their AI.

    Author

    The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.

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