Sorry for the delay in posts. The main focus of this week will be the art, the galaxy, and the organization of the project. Crevis is very unorganized (that's just how I am) so I'll be spending a lot of time focusing on organizing it so that it's easier to work.
In terms of the galaxy, I'm talking about space exploration and anything of the sort. Currently, I'm focusing on creating space ships out of any blocks. I'm working on some kind of system that can detect what blocks are apart of the spaceship.
In terms of art, I'm going to continue to rework the rest of the sprites, as well as incorporate some of the other races into the game.
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.