Hello everyone!
I am excited to announce the latest iteration of Crevis! For the past few years, I have been working on Crevis 2.0 and finally have decided to switch gears in favor of a full rewrite; Crevis 3.0. Today, I laid the ground work for what is to come, which I can assure will be exciting. Planned features:
I hope to bring another update tomorrow. Until next time!
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TaskFebruary's task is to improve the combat system and create a system for enemies and their AI.
AuthorThe author of the blog is Alec. He posts weekly, usually on the weekends on Saturday. CategoriesArchives
March 2020
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