As you probably know from the title, furnaces are complete! They are fully functional, with an infinite amount of recipes and a configurable output and processing time. I plan to use the same technique that I used for the furnaces to complete other interfaces.
Here are some other machines that I have planned:
Pulverizes materials into fine dust.
Allows more planks to be extracted from a single log.
Melts metal and other materials.
*USED IN CONJUNCTION WITH A CRUCIBLE Transfers molten metal to casts.
Extracts materials from other materials.
Infuses materials with liquids.
Allows for the construction of circuits.
Allows for very precise crafting of intricate materials.
There will certainly be many more machines to come, and they will be powered with PW (pixelwatts) which can be generated through other objects.
I now plan to start progress on energy wires, item pipes, and fluid pipes. Once they are complete, I can begin progress on the other machines.
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Alec. He posts weekly, usually on the weekends on Saturday.