For the past few days, I've been working on the content - I haven't posted much because I want to post when I have a significant amount of progress. Yesterday, however, GameMaker 2 was announced, and it looks great.
GameMaker 2 is much more efficient than GameMaker 1.4, and seems to me like I can double the amount of progress done every day, which is awesome.
Crevis should be done in January or February of 2017.
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.