Today, Nesus's Kickstarter was fully funded by 2 people several hours before the campaign ended, which is superb! We had several complications, however. As you may know, Nesus was merged with Crevis a few weeks ago, and work on Nesus ceased. I wasn't sure if they still wanted to back the project now that it had changed, so I contacted them both. They both agreed to continue funding the project, which was awesome! This money is most likely going to go toward music and code extensions.
Until next time, everybody! (the next post will have some game content)
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Alec. He posts weekly, usually on the weekends on Saturday.