I have recently been creating awesome tracks for the game with a tool called Jukedeck. You can Google it for more information on it. I'm also emailing several composers that seem like they produce music that would fit the game.
To me, music is a very important aspect of the game - it provides an atmosphere and puts emotion into what the player is doing.
I hope you will all enjoy a preview of one of the new Crevis tracks tomorrow!
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Alec. He posts weekly, usually on the weekends on Saturday.