There are so many sprites that are left that need to be translated into the new art style and resolution. I spent most of my time working on the sprites.
I have also been working more on the Underground, and, more specifically, the teleportation masks within the Underground.
The Underground has 4 teleportation masks in it - left mask, right mask, up mask, and down mask. Each of these masks transports the player to the appropriate area - the up mask returns the player to the surface, and the down mask progresses the player further into the ground.
I've been working on the intelligence of these teleportations - tracking areas that are safe to place the player. That's all from me today.
Until next time!
November's monthly task is to finish the inventory rewrite (Crevis) and to begin drafting levels (Nesus).
The author of the blog is Niften, or Sour Apple. He posts daily near the end of the day, usually before 11:00 PM.