Today, I'm introducing two people to our staff - Reichiimi and brybrymcfry. Reichiimi will be creating concept art and will be covering anything art-related in Crevis, aside from pixel art. Brybrymcfry will be assisting me with coding, and more specifically, content. He will be creating new biomes, blocks, armor, etc. With these new team members, development should pass significantly faster.
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.