Unfortunately, I didn't finish the crafting system fast enough to leave time for making a video - it took longer than expected. Fortunately, however, the crafting system is done, and just needs to be perfected.
The video will be out tomorrow for sure.
Anyway, today I primarily focused on replacing the lazily completed built-in textbox that GameMaker provided me with with a $15 textbox that I bought from the YoYoGames marketplace. The engine that I bought provides clean and professional-looking textboxes with CTRL functions - (copy, paste, undo, redo, selecting, etc). The most difficulty came from programming the selection of these textboxes.
Eventually I completed it, but it was too late to make a development video.
Tomorrow for sure!
November's monthly task is to finish the inventory rewrite (Crevis) and to begin drafting levels (Nesus).
The author of the blog is Niften, or Sour Apple. He posts daily near the end of the day, usually before 11:00 PM.