Unfortunately, I didn't finish the crafting system fast enough to leave time for making a video - it took longer than expected. Fortunately, however, the crafting system is done, and just needs to be perfected.
The video will be out tomorrow for sure.
Anyway, today I primarily focused on replacing the lazily completed built-in textbox that GameMaker provided me with with a $15 textbox that I bought from the YoYoGames marketplace. The engine that I bought provides clean and professional-looking textboxes with CTRL functions - (copy, paste, undo, redo, selecting, etc). The most difficulty came from programming the selection of these textboxes.
Eventually I completed it, but it was too late to make a development video.
Tomorrow for sure!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.