To clear the road blocks, I decided to revert all of the merging I did. Instead, I uploaded all of the tilesets and textures from Nesus, and then recoded all of the stuff that was in Nesus. This way, I'm not messing any of the core features of Crevis up.
Now, I get to start on the fun stuff... something I haven't done in a long time.
Screenshots on Wednesday!
November's monthly task is to finish the inventory rewrite (Crevis) and to begin drafting levels (Nesus).
The author of the blog is Niften, or Sour Apple. He posts daily near the end of the day, usually before 11:00 PM.