Today, I added quite alot. I added quarries, which can mine a configurable space given power.
I also redesigned and implemented rockets! They blast off into space at an exponential rate, and they can travel to any of the planets in the system given enough fuel.
I also created and finished other things, but I want some things to be a surprise for the trailer!
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.