Here's a juicy screenshot for your eyes to feast on.
As you can see, I finally have shaders working! You can also see that I've replaced some of the old grass textures with Nesus's textures. It fits in very well.
Here's a list of what needs to be accomplished, in the order that it will be done, with estimates of how long it will take:
Segment 1 (Core)
Segment 2 (Survival)
Segment 3 (Story)
17 weeks and 1 day from now
(December 7th, 2016)
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.