Here's a juicy screenshot for your eyes to feast on.
As you can see, I finally have shaders working! You can also see that I've replaced some of the old grass textures with Nesus's textures. It fits in very well.
Here's a list of what needs to be accomplished, in the order that it will be done, with estimates of how long it will take:
Segment 1 (Core)
Segment 2 (Survival)
Segment 3 (Story)
17 weeks and 1 day from now
(December 7th, 2016)
Until next time!
November's monthly task is to finish the inventory rewrite (Crevis) and to begin drafting levels (Nesus).
The author of the blog is Niften, or Sour Apple. He posts daily near the end of the day, usually before 11:00 PM.