Sorry about not posting yesterday, this is actually the post intended for yesterday.
Yesterday, I created a world for the ship - you can float around in it, access the fuel hatch as well as the ship HUD. There's also a window for you to see the black nothingness of space.
I also added a 'Launch' button the the HUD for travelling to other planets, patched some bugs within the HUD, and improved the look of the HUD.
Until later today!
November's monthly task is to finish the inventory rewrite (Crevis) and to begin drafting levels (Nesus).
The author of the blog is Niften, or Sour Apple. He posts daily near the end of the day, usually before 11:00 PM.