Sorry about not posting yesterday, this is actually the post intended for yesterday.
Yesterday, I created a world for the ship - you can float around in it, access the fuel hatch as well as the ship HUD. There's also a window for you to see the black nothingness of space.
I also added a 'Launch' button the the HUD for travelling to other planets, patched some bugs within the HUD, and improved the look of the HUD.
Until later today!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.