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ALEC'S

Developer Blog

The underground

8/22/2016

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Today, I made huge leaps of progress in terms of the underground area. I'm not sure if I explained this in my last post, but I plan to have the underground world made up of 5 or 6 sections, each getting progressively more valuable minerals, as well as dangerous monsters. Today, I have created 3 of those levels.

I have also incorporated caves, as well as more ores, such as iron.
Picture
Tomorrow, I plan on spicing up these caves with stalagmites and stalactites, as well as smoothing out the stone textures, as they look very block-like.

Until next time!
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    February's task is to improve the combat system and create a system for enemies and their AI.

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    The author of the blog is Alec. He posts weekly, usually on the weekends on Saturday.

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