This weekend, I will not be working on Crevis because it's a pretty important holiday and it's a time to gather with family... so I suggest you do the same! I'd also like to address the status of Crevis and if it doesn't get Greenlit. I've been getting questions regarding whether I'm still going to be working on the game if it doesn't get Greenlit... and the answer is yes! I'm going to be working on Crevis as scheduled, and we're still ahead of schedule.
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.