Today, I worked for a very long time on wires. I'm working on getting connected textures to work, and I'm also working on telling the wire what blocks to connect to. Currently, I'm having a weird bug where I'm unable to tell the wire more than one connectable block. Here's a snapshot of the wires:
I also created a new wire mechanic: servos! Servos tell the wires whether it is inputting or exporting items from a particular inventory.
I am also planning on creating a wrench to change the direction of the servo.
Until next time!
February's task is to improve the combat system and create a system for enemies and their AI.
The author of the blog is Niften, or Sour Apple. He posts weekly, usually on the weekends on Saturday.